Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Tuesday, 1 December 2015

"The Daydreamer" Character Head alterations


To get the 3D character model as close to my original sketch I have to get the head modeled precisely. My first attempt just didn't seem right,so i've now elongated the head giving the exact proportions as the sketch. Above is a comparison of the two.

Character Models complete with UVs




Sunday, 19 April 2015

Friday, 25 April 2014

The Slime Mold- complete animation


Finally completed the animation using Cinema4D and Maya. Any feedback would be helpful for further improvement.
Thanks.

Wednesday, 2 April 2014

The Slime Mold- Stalk model



Originally modeled on Maya which has been exported into Cinema4D, to give the low-poly appearance.