Thursday 23 June 2016
Thursday 9 June 2016
Friday 27 May 2016
Thursday 26 May 2016
Improvements to the Daydreamer
To be ready for New Designers, improvements are being made to the animation. So I've started remodeling the office scene as well as fixing the walk cycle, there's much more to come.
Tuesday 10 May 2016
Monday 9 May 2016
Thursday 5 May 2016
Teaser Clip for The Daydreamer
Just a quick teaser clip for the animation, as it is nearing it's completion, but the landscape reminds me of a certain film.
Monday 11 April 2016
Thursday 7 April 2016
Wednesday 6 April 2016
The Daydreamer- work update
This is the intro of the animation as well as a clip of the train scene, both these show how the animation will look.
As you can see, i've tried to keep the same look as my concept art.
As you can see, i've tried to keep the same look as my concept art.
Concept art for the Office, I was trying to create a sense of emptiness and entrapment with these large open offices with the character in the center of the frame.
Above: (model of The Canyon Bridge)
Below: (The scene with the projected texture)
Models for the street scenes, today the textures will be painted and projected on the models.
Friday 11 March 2016
character re-texture
The textures for the character needed to be more refined, so instead of the original surface shaders that I used before, I've replaced them with lamberts so that the character can react with the lights in the scene.
Thursday 10 March 2016
Walkway environment finished
Monday 29 February 2016
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