Friday 11 March 2016

character re-texture


The textures for the character needed to be more refined, so instead of the original surface shaders that I used before, I've replaced them with lamberts so that the character can react with the lights in the scene.

1 comment:

  1. Hi Sam - FYI

    http://fantoche.ch/en/news/call-entries-2016

    (PS - it would be good to see some updates on here...)

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